

Making your Unity game stylized has never been so easy WebGL Demo NEW in v2.6: Stylized Water options available for the Shader Generator 2 (for both Built-in and Universal Render Pipelines) NEW in v2. To adjust outline widths, use the provided Render Settings presets, or edit the parameters directly in the Render Settings tab. Toony Colors Pro 2 is a collection of stylized shaders and tools, with an emphasis on ease of use and flexibility. Toony Colors Rim Outline: Similar to rim lighting but blends the rim color instead of adding it. Maya Booleans, Deformers & Hard Surface Modeling. a This node is for using the Cinema 4Ds Mograph Color Shader Open Interchange Format blender. Yup, Toony Colors Pro 2 supports both point and spot lights. Toony Colors Rim Lighting: Adds a rim light to the model (fake backlighting), color controllable. Lester Banks: First Steps with the Arnold Toon Shader. Settings are clearly labeled for ease of use. 4 enhanced toon shaders Toony Colors Regular: Base effect where you can choose the color of highlights and shadows. Presets allow you to adjust these easily, or edit the Toon圜am Pro Camera Parameters tab, where you can also adjust the outline color. Toon圜am Pro provides control over the number of shading levels in the scene and the amount of blending between levels. These values can also be adjusted in the Surfaces tab. Or capture subtle curved edges with the “Depth” style.Įight utility scripts help to set unique Outline ID values by node, by material zone, or by referencing the colors or diffuse maps on the objects in the scene. Automatic Rigging tool for toony and game biped-character. Use the Outline ID style to support transparency maps in hair, flowers, etc. Use the default “Normal” style for detailed edge detection of the geometry in your scene. Three styles of outlines are available and are automatically composited onto a toon render of your scene. Shadow color settings can also be used to make it easy for the person responsible for color design to create shadows. All material surface shaders are fully supported by Toon圜am Pro. As of version 2. No more postwork! Create toon images with crisp, detailed outlines directly from within DAZ Studio! Simply load the custom camera, use included the Render Settings script, and render your scene! No need to adjust the surface materials of every object in your scene… unless you want to, of course. Toony Colors Pro 2 (abbreviated TCP2) is a set of shaders and scripts used to help you give a stylized look to your Unity game or application.
